Water Bottle (Boiled)

Water Bottle (Boiled)


Water Bottles provide the most inventory efficient way to stock a drinking supply and are currently the only way to do so without continuously looting buildings or players. After a water bottle has been consumed, it can be refilled at any potable water supply such as a pond or well.
 * To refill a water bottle, stand near the edge of a pond or directly next to a well and right click on an empty water bottle in your inventory then select the option to refill it. Any empty water bottles stored in a backpack will need to be moved to the main inventory before they can be refilled.


 * The Water Bottle (Boiled) is a bottle filled with boiled water that can be drank without risk of infection, unlike the regular Water Bottle which carries a small risk of infection when water is drank from it.


 * Drinking from the bottle will convert it into a Water Bottle (Empty) that will require refilling, but not necessarily boiling if the player chooses not to take the extra steps.


 * The Water Bottle (Boiled) does not appear in any loot spawns and therefore does not have a spawn chance.

Materials needed to boil water:

 * An Empty Tin Can or Empty Soda Can


 * A Water Bottle filled with water


 * Optional materials or objects (must have either):


 * A Wood Pile, or Hatchet and Box of Matches


 * An Oil Barrel near-by to set alight

Steps: (Assuming above materials are in the inventory)
OR
 * 1) Right-click on the Box of Matches to create a Fireplace. A Wood Pile will be removed and added to the Fireplace if it is in the player's inventory.
 * 2) Light the Fireplace and select Boil Water from the action menu by using the scroll wheel when the cross-hairs are over the Fireplace.
 * 3) The Empty Tin Can or Soda Can will be used, but will remain in the inventory. The Water Bottle will be converted into a Water Bottle (Boiled).


 * 1) Light an Oil Barrel and continue from step 2 above.

Purchase/Sell Locations: (Luzern)

 * DFLT Cost to Buy: Gold Bars


 * DFLT Cost to Sell: Gold Bars

Classname: ItemWaterBottleBoiled

INSERT INTO traders_data (`item`, `qty`, `buy`, `sell`, `tid`, `afile`)

VALUES ('["ItemWaterBottleBoiled",1]', 50, '[X,"ItemGoldBar",1]', '[X,"ItemGoldBar",1]', TRADERTID, 'trade_items');